AllKnight★NYC
Anime & Cosplay ConventionLarge-scale fandom convention for New York's young anime community: NPC recruitment, vendor programming, immersive game stations, visual identity, on-site experience design.
Brand Experience & Community Campaigns — New York
Large-scale fandom convention for New York's young anime community: NPC recruitment, vendor programming, immersive game stations, visual identity, on-site experience design.
Three-edition recurring nightlife series blending anime, cosplay, DJ live, and themed games, testing how fandom culture reshapes intimidating nightlife into participatory social space.
Full brand experience deployment for Yuanfang food retail franchise across China's largest trade fair: booth design, store concept, franchise communication, live broadcast graphics.

Map-based fandom discovery system that turns scattered cultural data into a navigable digital experience, organized by user intention.

AI-assisted civic product redesigning NYC rat reporting as a dual-mode experience for playful participation and anxious avoidance.

Wearable experience translating intimacy, control, and emotional pressure into body-based form, photography, and audience interpretation.
Motion · Stop Motion · Interactive Installation · Event Design · Brand Systems · Data Visualization · App UI/UX







.png)










.png)



I design experiences that make communities feel real.
My work sits at the intersection of visual design, event production, and cultural programming, building the brand systems, spatial logic, and social rituals that let subcultures gather and recognize themselves.